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BedPoing!
(c) 1999 Bedsoft
Andrew Bednarz
ajb@amc.com.au
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Beta 1
23rd April 1999

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Functionality
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	Run "BedPoingLoader.exe" and select level set.

	KEYS
    -----
	Space = Pause Game
	Escape (while paused) = Exit Game
	Mouse up/down = bat up/down
	Left Mouse click = start ball moving


    TESTING KEYS
	-------------
	'a' = autoplay 
    'b' = create another ball
	's' = gain shooting
	'i' = display game information

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Scores
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	1 points for hitting a block
	10 points for destroying a block
	20 points for reaching a new level
	1 point for shooting a block

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Levels
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	Level Sets are in directories.
	If there is a "generator.exe" in the directory it will be called to generate the bpl files.
	The first parameter is the number of levels to generate. There can be a max of 256 levels defined in each level 'set'. 
	Each level is a text file with the name "levelX.bpl" where X is the level number. 
	Levels have to be in order starting from 1. 
	In the level bpl the following characters are valid in a 80x14 grid:
									0 = nothing
									1 = block needs 1 hit
									2 = block needs 2 hits
									3 = block needs 3 hits
									4 = block needs 4 hits
									5 = block needs 5 hits
									6 = block is unbreakable
									7 = <bonus> triggers Autoplay mode
                                    					8 = <bonus> triggers another ball into play
									9 = <bonus> bat gains shooting 
